Since then, an eclectic taste within those mediums and a constant investment in the innovation and artforms of each have consistently inspired him to push and do more on the creative front. King Art plans to release it in 2019 on PC, PS4, and Xbox One.Dennis Gagliardotto's love for video games and film spans way back to his first memories of playing Super Mario World on SNES as a kid. Iron Harvest is currently early in development. The giant machines fighting actually reminds me of Dawn of War, yet another great RTS series that seems to be represented here. The mechs are the most impressive, though, as they leap over walls to engage the enemy. The cover and squad mechanics in those games can be clearly seen here, with the dynamic destructible environments enriching the scene. Gameplay is very similar to Company of Heroes, and Men at War, two games Iron Harvest is inspired by. When the war ended, three factions emerged to fight over control of Europe once again. It's set in an alternate timeline where walking machines were constructed during WW1. Iron Harvest is based on the World of 1920+, by Jakub Rozalsk. Right off the bat, the game's aesthetics continue to stand out, and it's married to era-appropriate lighting. King Art has released a new teaser trailer for the game, featuring a few seconds of pre-alpha gameplay. The stunning-looking RTS Iron Harvest has finally showed us a glimpse at its gameplay.
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